4.1/5
2 reviews
Air Hogs Supernova, Gravity Defying Hand-Controlled Flying Orb Reviews

Description

Unleash the power of your hands with the Air Hogs Supernova! Only you can control this gravity-defying orb! Launch it, push it, spin it, using just your hands - no remote control or touching needed! 

Equipped with an intelligent on-board system and motion-sensitive lights and sensors, the Air Hogs Supernova responds to your every movement. To activate, just toss to launch and Air Hogs Supernova will levitate mid-air, awaiting your command! 

Master 30 moves and 9 super tricks, ranging from simple to complex, and take control of your Air Hogs Supernova. Learn solo or pass back and forth with friends and see what amazing tricks you can pull off. Take on the Super Spin and send the Air Hogs Supernova spinning in a spiral between your hands, or try the Orbiter and make the Air Hogs Supernova fly in a circle around you! 

Engineered to handle the unexpected, Air Hogs Supernova is equipped with collision avoidance and stable flight technology - it’s ready for anything. Can you master the Air Hogs Supernova?

*NOTE: Air Hogs Supernova has a fly time of 5-7 minutes, and has a charge time of 50-65 minutes.
If you have any questions/concerns, please contact Spin Master's customer service line at: 1-800-622-8339

    1.3/5
    Value / Valeur

    Quality / Qualité

    Effectiveness / Efficacité

    Recommended? Fugheddaboutit!
    October 03, 2018
    North Carolina, United States

    Extremely Disappointed

    I want to start off by saying, my kids were super excited to try Air Hogs Supernova after watching the video. The memorized all the hand movements they had to do to control it. Once we received it, they waited, somewhat impatiently, for it to charge. Once charged, we all gathered around to watch my 9 year old son try it. And we were pretty disappointed.
    We could not get it to stay at the right height, even after “trimming” it like th video states, it keep going to the ceiling. After fighting with it for 5 minutes it died, so we put it back on charge.
    Once it was done, we decided to give it another try. This time was better. It stayed low enough for the kiddos to try a few tricks. They did get it to do a couple different ones, but alas, it shot up to the ceiling again.
    The next few attempts were the same. The kids quickly got so frustrated, they stopped attempting to play with it.
    I would say, if you are looking at this toy, just pass.

    *Discloser! We received this product for free in exchange for our honest opinion.*

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    1.3/5
    Value / Valeur

    Quality / Qualité

    Effectiveness / Efficacité

    Recommended? Fugheddaboutit!
    September 17, 2018

    More entertainment from chasing then playing

    Sadly this toy has not worked correctly from out of the box. The first time this was let out of the box the orb took off flying and hit off the ceiling and went into tailspin flying everywhere. The charge is very little and regardless of how long it stays on the charger and even saying it is fully charged the toy does not go longer then 10-15 minutes per play.

    The sensors on the orb does not work. The orb spins in all different directions and the children have more fun chasing the toy around then actually being able to control and use the hands free sensor option on the orb.

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